| Total: 2023
State of the art methods for ad hoc teamwork, i.e., for collaboration without prior coordination, often use a long history of prior observations to model the behavior of other agents (or agent types) and to determine the ad hoc agent's behavior. In many practical domains, it is difficult to obtain large training datasets, and necessary to quickly revise the existing models to account for changes in team composition or domain attributes. Our architecture builds on the principles of step-wise refinement and ecological rationality to enable an ad hoc agent to perform non-monotonic logical reasoning with prior commonsense domain knowledge and models learned rapidly from limited examples to predict the behavior of other agents. In the simulated multiagent collaboration domain Fort Attack, we experimentally demonstrate that our architecture enables an ad hoc agent to adapt to changes in the behavior of other agents, and provides enhanced transparency and better performance than a state of the art data-driven baseline.
Spiking Neural Networks (SNNs) have received extensive academic attention due to the unique properties of low power consumption and high-speed computing on neuromorphic chips. Among various training methods of SNNs, ANN-SNN conversion has shown the equivalent level of performance as ANNs on large-scale datasets. However, unevenness error, which refers to the deviation caused by different temporal sequences of spike arrival on activation layers, has not been effectively resolved and seriously suffers the performance of SNNs under the condition of short time-steps. In this paper, we make a detailed analysis of unevenness error and divide it into four categories. We point out that the case of the ANN output being zero while the SNN output being larger than zero accounts for the largest percentage. Based on this, we theoretically prove the sufficient and necessary conditions of this case and propose an optimization strategy based on residual membrane potential to reduce unevenness error. The experimental results show that the proposed method achieves state-of-the-art performance on CIFAR-10, CIFAR-100, and ImageNet datasets. For example, we reach top-1 accuracy of 64.32% on ImageNet with 10-steps. To the best of our knowledge, this is the first time ANN-SNN conversion can simultaneously achieve high accuracy and ultra-low-latency on the complex dataset. Code is available at https://github.com/hzc1208/ANN2SNN_SRP.
Raven’s Progressive Matrices (RPMs) have been widely used to evaluate the visual reasoning ability of humans. To tackle the challenges of visual perception and logic reasoning on RPMs, we propose a Hierarchical ConViT with Attention-based Relational Reasoner (HCV-ARR). Traditional solution methods often apply relatively shallow convolution networks to visually perceive shape patterns in RPM images, which may not fully model the long-range dependencies of complex pattern combinations in RPMs. The proposed ConViT consists of a convolutional block to capture the low-level attributes of visual patterns, and a transformer block to capture the high-level image semantics such as pattern formations. Furthermore, the proposed hierarchical ConViT captures visual features from multiple receptive fields, where the shallow layers focus on the image fine details while the deeper layers focus on the image semantics. To better model the underlying reasoning rules embedded in RPM images, an Attention-based Relational Reasoner (ARR) is proposed to establish the underlying relations among images. The proposed ARR well exploits the hidden relations among question images through the developed element-wise attentive reasoner. Experimental results on three RPM datasets demonstrate that the proposed HCV-ARR achieves a significant performance gain compared with the state-of-the-art models. The source code is available at: https://github.com/wentaoheunnc/HCV-ARR.
Deep artificial neural networks (ANNs) play a major role in modeling the visual pathways of primate and rodent. However, they highly simplify the computational properties of neurons compared to their biological counterparts. Instead, Spiking Neural Networks (SNNs) are more biologically plausible models since spiking neurons encode information with time sequences of spikes, just like biological neurons do. However, there is a lack of studies on visual pathways with deep SNNs models. In this study, we model the visual cortex with deep SNNs for the first time, and also with a wide range of state-of-the-art deep CNNs and ViTs for comparison. Using three similarity metrics, we conduct neural representation similarity experiments on three neural datasets collected from two species under three types of stimuli. Based on extensive similarity analyses, we further investigate the functional hierarchy and mechanisms across species. Almost all similarity scores of SNNs are higher than their counterparts of CNNs with an average of 6.6%. Depths of the layers with the highest similarity scores exhibit little differences across mouse cortical regions, but vary significantly across macaque regions, suggesting that the visual processing structure of mice is more regionally homogeneous than that of macaques. Besides, the multi-branch structures observed in some top mouse brain-like neural networks provide computational evidence of parallel processing streams in mice, and the different performance in fitting macaque neural representations under different stimuli exhibits the functional specialization of information processing in macaques. Taken together, our study demonstrates that SNNs could serve as promising candidates to better model and explain the functional hierarchy and mechanisms of the visual system.
Psychometric functions typically characterize binary sensory decisions along a single stimulus dimension. However, real-life sensory tasks vary along a greater variety of dimensions (e.g. color, contrast and luminance for visual stimuli). Approaches to characterizing high-dimensional sensory spaces either require strong parametric assumptions about these additional contextual dimensions, or fail to leverage known properties of classical psychometric curves. We overcome both limitations by introducing a semi-parametric model of sensory discrimination that applies traditional psychophysical models along a stimulus intensity dimension, but puts Gaussian process (GP) priors on the parameters of these models with respect to the remaining dimensions. By combining the flexibility of the GP with the deep literature on parametric psychophysics, our semi-parametric models achieve good performance with much less data than baselines on both synthetic and real-world, high-dimensional psychophysics datasets. We additionally show strong performance in a Bayesian active learning setting, and present a novel active learning paradigm for the semi-parametric model.
Inspired by the cognitive science theory of the explicit human memory systems, we have modeled an agent with short-term, episodic, and semantic memory systems, each of which is modeled with a knowledge graph. To evaluate this system and analyze the behavior of this agent, we designed and released our own reinforcement learning agent environment, “the Room”, where an agent has to learn how to encode, store, and retrieve memories to maximize its return by answering questions. We show that our deep Q-learning based agent successfully learns whether a short-term memory should be forgotten, or rather be stored in the episodic or semantic memory systems. Our experiments indicate that an agent with human-like memory systems can outperform an agent without this memory structure in the environment.
Modeling what makes an advertisement persuasive, i.e., eliciting the desired response from consumer, is critical to the study of propaganda, social psychology, and marketing. Despite its importance, computational modeling of persuasion in computer vision is still in its infancy, primarily due to the lack of benchmark datasets that can provide persuasion-strategy labels associated with ads. Motivated by persuasion literature in social psychology and marketing, we introduce an extensive vocabulary of persuasion strategies and build the first ad image corpus annotated with persuasion strategies. We then formulate the task of persuasion strategy prediction with multi-modal learning, where we design a multi-task attention fusion model that can leverage other ad-understanding tasks to predict persuasion strategies. The dataset also provides image segmentation masks, which labels persuasion strategies in the corresponding ad images on the test split. We publicly release our code and dataset at https://midas-research.github.io/persuasion-advertisements/.
Compared with the image-based static facial expression recognition (SFER) task, the dynamic facial expression recognition (DFER) task based on video sequences is closer to the natural expression recognition scene. However, DFER is often more challenging. One of the main reasons is that video sequences often contain frames with different expression intensities, especially for the facial expressions in the real-world scenarios, while the images in SFER frequently present uniform and high expression intensities. Nevertheless, if the expressions with different intensities are treated equally, the features learned by the networks will have large intra-class and small inter-class differences, which are harmful to DFER. To tackle this problem, we propose the global convolution-attention block (GCA) to rescale the channels of the feature maps. In addition, we introduce the intensity-aware loss (IAL) in the training process to help the network distinguish the samples with relatively low expression intensities. Experiments on two in-the-wild dynamic facial expression datasets (i.e., DFEW and FERV39k) indicate that our method outperforms the state-of-the-art DFER approaches. The source code will be available at https://github.com/muse1998/IAL-for-Facial-Expression-Recognition.
We introduce AVCAffe, the first Audio-Visual dataset consisting of Cognitive load and Affect attributes. We record AVCAffe by simulating remote work scenarios over a video-conferencing platform, where subjects collaborate to complete a number of cognitively engaging tasks. AVCAffe is the largest originally collected (not collected from the Internet) affective dataset in English language. We recruit 106 participants from 18 different countries of origin, spanning an age range of 18 to 57 years old, with a balanced male-female ratio. AVCAffe comprises a total of 108 hours of video, equivalent to more than 58,000 clips along with task-based self-reported ground truth labels for arousal, valence, and cognitive load attributes such as mental demand, temporal demand, effort, and a few others. We believe AVCAffe would be a challenging benchmark for the deep learning research community given the inherent difficulty of classifying affect and cognitive load in particular. Moreover, our dataset fills an existing timely gap by facilitating the creation of learning systems for better self-management of remote work meetings, and further study of hypotheses regarding the impact of remote work on cognitive load and affective states.
Spiking neural networks (SNNs) have manifested remarkable advantages in power consumption and event-driven property during the inference process. To take full advantage of low power consumption and improve the efficiency of these models further, the pruning methods have been explored to find sparse SNNs without redundancy connections after training. However, parameter redundancy still hinders the efficiency of SNNs during training. In the human brain, the rewiring process of neural networks is highly dynamic, while synaptic connections maintain relatively sparse during brain development. Inspired by this, here we propose an efficient evolutionary structure learning (ESL) framework for SNNs, named ESL-SNNs, to implement the sparse SNN training from scratch. The pruning and regeneration of synaptic connections in SNNs evolve dynamically during learning, yet keep the structural sparsity at a certain level. As a result, the ESL-SNNs can search for optimal sparse connectivity by exploring all possible parameters across time. Our experiments show that the proposed ESL-SNNs framework is able to learn SNNs with sparse structures effectively while reducing the limited accuracy. The ESL-SNNs achieve merely 0.28% accuracy loss with 10% connection density on the DVS-Cifar10 dataset. Our work presents a brand-new approach for sparse training of SNNs from scratch with biologically plausible evolutionary mechanisms, closing the gap in the expressibility between sparse training and dense training. Hence, it has great potential for SNN lightweight training and inference with low power consumption and small memory usage.
Humans and animals engage in rich social interactions. It is often theorized that a relatively small number of basic social interactions give rise to the full range of behavior observed. But no computational theory explaining how social interactions combine together has been proposed before. We do so here. We take a model, the Social MDP, which is able to express a range of social interactions, and extend it to represent linear combinations of social interactions. Practically for robotics applications, such models are now able to not just express that an agent should help another agent, but to express goal-centric social interactions. Perhaps an agent is helping someone get dressed, but preventing them from falling, and is happy to exchange stories in the meantime. How an agent responds socially, should depend on what it thinks the other agent is doing at that point in time. To encode this notion, we take linear combinations of social interactions as defined in Social MDPs, and compute the weights on those combinations on the fly depending on the estimated goals of other agents. This new model, the Linear Social MDP, enables zero-shot reasoning about complex social interactions, provides a mathematical basis for the long-standing intuition that social interactions should compose, and leads to interesting new behaviors that we validate using human observers. Complex social interactions are part of the future of intelligent agents, and having principled mathematical models built on a foundation like MDPs will make it possible to bring social interactions to every robotic application.
The spiking neural network (SNN) using leaky-integrated-and-fire (LIF) neurons has been commonly used in automatic speech recognition (ASR) tasks. However, the LIF neuron is still relatively simple compared to that in the biological brain. Further research on more types of neurons with different scales of neuronal dynamics is necessary. Here we introduce four types of neuronal dynamics to post-process the sequential patterns generated from the spiking transformer to get the complex dynamic neuron improved spiking transformer neural network (DyTr-SNN). We found that the DyTr-SNN could handle the non-toy automatic speech recognition task well, representing a lower phoneme error rate, lower computational cost, and higher robustness. These results indicate that the further cooperation of SNNs and neural dynamics at the neuron and network scales might have much in store for the future, especially on the ASR tasks.
Cognitive diagnosis is a fundamental yet critical research task in the field of intelligent education, which aims to discover the proficiency level of different students on specific knowledge concepts. Despite the effectiveness of existing efforts, previous methods always considered the mastery level on the whole students, so they still suffer from the Long Tail Effect. A large number of students who have sparse interaction records are usually wrongly diagnosed during inference. To relieve the situation, we proposed a Self-supervised Cognitive Diagnosis (SCD) framework which leverages the self-supervised manner to assist the graph-based cognitive diagnosis, then the performance on those students with sparse data can be improved. Specifically, we came up with a graph confusion method that drops edges under some special rules to generate different sparse views of the graph. By maximizing the cross-view consistency of node representations, our model could pay more attention on long-tailed students. Additionally, we proposed an importance-based view generation rule to improve the influence of long-tailed students. Extensive experiments on real-world datasets show the effectiveness of our approach, especially on the students with much sparser interaction records. Our code is available at https://github.com/zeng-zhen/SCD.
Micro-Expression Recognition (MER) is challenging because the Micro-Expressions' (ME) motion is too weak to distinguish. This hurdle can be tackled by enhancing intensity for a more accurate acquisition of movements. However, existing magnification strategies tend to use the features of facial images that include not only intensity clues as intensity features, leading to the intensity representation deficient of credibility. In addition, the intensity variation over time, which is crucial for encoding movements, is also neglected. To this end, we provide a reliable scheme to extract intensity clues while considering their variation on the time scale. First, we devise an Intensity Distillation (ID) loss to acquire the intensity clues by contrasting the difference between frames, given that the difference in the same video lies only in the intensity. Then, the intensity clues are calibrated to follow the trend of the original video. Specifically, due to the lack of truth intensity annotation of the original video, we build the intensity tendency by setting each intensity vacancy an uncertain value, which guides the extracted intensity clues to converge towards this trend rather some fixed values. A Wilcoxon rank sum test (Wrst) method is enforced to implement the calibration. Experimental results on three public ME databases i.e. CASME II, SAMM, and SMIC-HS validate the superiority against state-of-the-art methods.
An agent's ability to distinguish between sensory effects that are self-caused, and those that are not, is instrumental in the achievement of its goals. This ability is thought to be central to a variety of functions in biological organisms, from perceptual stabilisation and accurate motor control, to higher level cognitive functions such as planning, mirroring and the sense of agency. Although many of these functions are well studied in AI, this important distinction is rarely made explicit and the focus tends to be on the associational relationship between action and sensory effect or success. Toward the development of more general agents, we develop a framework that enables agents to disentangle self-caused and externally-caused sensory effects. Informed by relevant models and experiments in robotics, and in the biological and cognitive sciences, we demonstrate the general applicability of this framework through an extensive experimental evaluation over three different environments.
Spike camera, a new type of neuromorphic visual sensor that imitates the sampling mechanism of the primate fovea, can capture photons and output 40000 Hz binary spike streams. Benefiting from the asynchronous sampling mechanism, the spike camera can record fast-moving objects and clear images can be recovered from the spike stream at any specified timestamps without motion blurring. Despite these, due to the dense time sequence information of the discrete spike stream, it is not easy to directly apply the existing algorithms of traditional cameras to the spike camera. Therefore, it is necessary and interesting to explore a universally effective representation of dense spike streams to better fit various network architectures. In this paper, we propose to mine temporal-robust features of spikes in time-frequency space with wavelet transforms. We present a novel Wavelet-Guided Spike Enhancing (WGSE) paradigm consisting of three consecutive steps: multi-level wavelet transform, CNN-based learnable module, and inverse wavelet transform. With the assistance of WGSE, the new streaming representation of spikes can be learned. We demonstrate the effectiveness of WGSE on two downstream tasks, achieving state-of-the-art performance on the image reconstruction task and getting considerable performance on semantic segmentation. Furthermore, We build a new spike-based synthesized dataset for semantic segmentation. Code and Datasets are available at https://github.com/Leozhangjiyuan/WGSE-SpikeCamera.
Patient-independent detection of epileptic activities based on visual spectral representation of continuous EEG (cEEG) has been widely used for diagnosing epilepsy. However, precise detection remains a considerable challenge due to subtle variabilities across subjects, channels and time points. Thus, capturing fine-grained, discriminative features of EEG patterns, which is associated with high-frequency textural information, is yet to be resolved. In this work, we propose Scattering Transformer (ScatterFormer), an invariant scattering transform-based hierarchical Transformer that specifically pays attention to subtle features. In particular, the disentangled frequency-aware attention (FAA) enables the Transformer to capture clinically informative high-frequency components, offering a novel clinical explainability based on visual encoding of multichannel EEG signals. Evaluations on two distinct tasks of epileptiform detection demonstrate the effectiveness our method. Our proposed model achieves median AUCROC and accuracy of 98.14%, 96.39% in patients with Rolandic epilepsy. On a neonatal seizure detection benchmark, it outperforms the state-of-the-art by 9% in terms of average AUCROC.
Deep networks should be robust to rare events if they are to be successfully deployed in high-stakes real-world applications. Here we study the capability of deep networks to recognize objects in unusual poses. We create a synthetic dataset of images of objects in unusual orientations, and evaluate the robustness of a collection of 38 recent and competitive deep networks for image classification. We show that classifying these images is still a challenge for all networks tested, with an average accuracy drop of 29.5% compared to when the objects are presented upright. This brittleness is largely unaffected by various design choices, such as training losses, architectures, dataset modalities, and data-augmentation schemes. However, networks trained on very large datasets substantially outperform others, with the best network tested—Noisy Student trained on JFT-300M—showing a relatively small accuracy drop of only 14.5% on unusual poses. Nevertheless, a visual inspection of the failures of Noisy Student reveals a remaining gap in robustness with humans. Furthermore, combining multiple object transformations—3D-rotations and scaling—further degrades the performance of all networks. Our results provide another measurement of the robustness of deep networks to consider when using them in the real world. Code and datasets are available at https://github.com/amro-kamal/ObjectPose.
Improperly constructed datasets can result in inaccurate inferences. For instance, models trained on biased datasets perform poorly in terms of generalization (i.e., dataset bias). Recent debiasing techniques have successfully achieved generalization performance by underestimating easy-to-learn samples (i.e., bias-aligned samples) and highlighting difficult-to-learn samples (i.e., bias-conflicting samples). However, these techniques may fail owing to noisy labels, because the trained model recognizes noisy labels as difficult-to-learn and thus highlights them. In this study, we find that earlier approaches that used the provided labels to quantify difficulty could be affected by the small proportion of noisy labels. Furthermore, we find that running denoising algorithms before debiasing is ineffective because denoising algorithms reduce the impact of difficult-to-learn samples, including valuable bias-conflicting samples. Therefore, we propose an approach called denoising after entropy-based debiasing, i.e., DENEB, which has three main stages. (1) The prejudice model is trained by emphasizing (bias-aligned, clean) samples, which are selected using a Gaussian Mixture Model. (2) Using the per-sample entropy from the output of the prejudice model, the sampling probability of each sample that is proportional to the entropy is computed. (3) The final model is trained using existing denoising algorithms with the mini-batches constructed by following the computed sampling probability. Compared to existing debiasing and denoising algorithms, our method achieves better debiasing performance on multiple benchmarks.
Saliency methods provide post-hoc model interpretation by attributing input features to the model outputs. Current methods mainly achieve this using a single input sample, thereby failing to answer input-independent inquiries about the model. We also show that input-specific saliency mapping is intrinsically susceptible to misleading feature attribution. Current attempts to use `general' input features for model interpretation assume access to a dataset containing those features, which biases the interpretation. Addressing the gap, we introduce a new perspective of input-agnostic saliency mapping that computationally estimates the high-level features attributed by the model to its outputs. These features are geometrically correlated, and are computed by accumulating model's gradient information with respect to an unrestricted data distribution. To compute these features, we nudge independent data points over the model loss surface towards the local minima associated by a human-understandable concept, e.g., class label for classifiers. With a systematic projection, scaling and refinement process, this information is transformed into an interpretable visualization without compromising its model-fidelity. The visualization serves as a stand-alone qualitative interpretation. With an extensive evaluation, we not only demonstrate successful visualizations for a variety of concepts for large-scale models, but also showcase an interesting utility of this new form of saliency mapping by identifying backdoor signatures in compromised classifiers.
Self-supervised monocular depth estimation has been widely studied recently. Most of the work has focused on improving performance on benchmark datasets, such as KITTI, but has offered a few experiments on generalization performance. In this paper, we investigate the backbone networks (e.g., CNNs, Transformers, and CNN-Transformer hybrid models) toward the generalization of monocular depth estimation. We first evaluate state-of-the-art models on diverse public datasets, which have never been seen during the network training. Next, we investigate the effects of texture-biased and shape-biased representations using the various texture-shifted datasets that we generated. We observe that Transformers exhibit a strong shape bias and CNNs do a strong texture-bias. We also find that shape-biased models show better generalization performance for monocular depth estimation compared to texture-biased models. Based on these observations, we newly design a CNN-Transformer hybrid network with a multi-level adaptive feature fusion module, called MonoFormer. The design intuition behind MonoFormer is to increase shape bias by employing Transformers while compensating for the weak locality bias of Transformers by adaptively fusing multi-level representations. Extensive experiments show that the proposed method achieves state-of-the-art performance with various public datasets. Our method also shows the best generalization ability among the competitive methods.
Contrastive loss has significantly improved performance in supervised classification tasks by using a multi-viewed framework that leverages augmentation and label information. The augmentation enables contrast with another view of a single image but enlarges training time and memory usage. To exploit the strength of multi-views while avoiding the high computation cost, we introduce a multi-exit architecture that outputs multiple features of a single image in a single-viewed framework. To this end, we propose Self-Contrastive (SelfCon) learning, which self-contrasts within multiple outputs from the different levels of a single network. The multi-exit architecture efficiently replaces multi-augmented images and leverages various information from different layers of a network. We demonstrate that SelfCon learning improves the classification performance of the encoder network, and empirically analyze its advantages in terms of the single-view and the sub-network. Furthermore, we provide theoretical evidence of the performance increase based on the mutual information bound. For ImageNet classification on ResNet-50, SelfCon improves accuracy by +0.6% with 59% memory and 48% time of Supervised Contrastive learning, and a simple ensemble of multi-exit outputs boosts performance up to +1.5%. Our code is available at https://github.com/raymin0223/self-contrastive-learning.
We present a novel hierarchical modeling method for layout representation learning, the core of design documents (e.g., user interface, poster, template). Existing works on layout representation often ignore element hierarchies, which is an important facet of layouts, and mainly rely on the spatial bounding boxes for feature extraction. This paper proposes a Spatial-Structural Hierarchical Auto-Encoder (SSH-AE) that learns hierarchical representation by treating a hierarchically annotated layout as a tree format. On the one side, we model SSH-AE from both spatial (semantic views) and structural (organization and relationships) perspectives, which are two complementary aspects to represent a layout. On the other side, the semantic/geometric properties are associated at multiple resolutions/granularities, naturally handling complex layouts. Our learned representations are used for effective layout search from both spatial and structural similarity perspectives. We also newly involve the tree-edit distance (TED) as an evaluation metric to construct a comprehensive evaluation protocol for layout similarity assessment, which benefits a systematic and customized layout search. We further present a new dataset of POSTER layouts which we believe will be useful for future layout research. We show that our proposed SSH-AE outperforms the existing methods achieving state-of-the-art performance on two benchmark datasets. Code is available at github.com/yueb17/SSH-AE.
This paper for the first time explores audio-visual event localization in an unsupervised manner. Previous methods tackle this problem in a supervised setting and require segment-level or video-level event category ground-truth to train the model. However, building large-scale multi-modality datasets with category annotations is human-intensive and thus not scalable to real-world applications. To this end, we propose cross-modal label contrastive learning to exploit multi-modal information among unlabeled audio and visual streams as self-supervision signals. At the feature representation level, multi-modal representations are collaboratively learned from audio and visual components by using self-supervised representation learning. At the label level, we propose a novel self-supervised pretext task i.e. label contrasting to self-annotate videos with pseudo-labels for localization model training. Note that irrelevant background would hinder the acquisition of high-quality pseudo-labels and thus lead to an inferior localization model. To address this issue, we then propose an expectation-maximization algorithm that optimizes the pseudo-label acquisition and localization model in a coarse-to-fine manner. Extensive experiments demonstrate that our unsupervised approach performs reasonably well compared to the state-of-the-art supervised methods.
Robotic agents performing domestic chores by natural language directives are required to master the complex job of navigating environment and interacting with objects in the environments. The tasks given to the agents are often composite thus are challenging as completing them require to reason about multiple subtasks, e.g., bring a cup of coffee. To address the challenge, we propose to divide and conquer it by breaking the task into multiple subgoals and attend to them individually for better navigation and interaction. We call it Multi-level Compositional Reasoning Agent (MCR-Agent). Specifically, we learn a three-level action policy. At the highest level, we infer a sequence of human-interpretable subgoals to be executed based on language instructions by a high-level policy composition controller. At the middle level, we discriminatively control the agent’s navigation by a master policy by alternating between a navigation policy and various independent interaction policies. Finally, at the lowest level, we infer manipulation actions with the corresponding object masks using the appropriate interaction policy. Our approach not only generates human interpretable subgoals but also achieves 2.03% absolute gain to comparable state of the arts in the efficiency metric (PLWSR in unseen set) without using rule-based planning or a semantic spatial memory. The code is available at https://github.com/yonseivnl/mcr-agent.