ECCV.2020 - Award

| Total: 3

#1 NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis [PDF1] [Copy] [Kimi1] [REL]

Authors: Ben Mildenhall, Pratul P. Srinivasan, Matthew Tancik, Jonathan T. Barron, Ravi Ramamoorthi, Ren Ng

We present a method that achieves state-of-the-art results for synthesizing novel views of complex scenes by optimizing an underlying continuous volumetric scene function using a sparse set of input views. Our algorithm represents a scene using a fully-connected (non-convolutional) deep network, whose input is a single continuous 5D coordinate (spatial location $(x,y,z)$ and viewing direction $( heta,\phi)$) and whose output is the volume density and view-dependent emitted radiance at that spatial location. We synthesize views by querying 5D coordinates along camera rays and use classic volume rendering techniques to project the output colors and densities into an image. Because volume rendering is naturally differentiable, the only input required to optimize our representation is a set of images with known camera poses. We describe how to effectively optimize neural radiance fields to render photorealistic novel views of scenes with complicated geometry and appearance, and demonstrate results that outperform prior work on neural rendering and view synthesis. View synthesis results are best viewed as videos, so we urge readers to view our supplementary video for convincing comparisons. We will make our code and data available upon publication."


#2 RAFT: Recurrent All-Pairs Field Transforms for Optical Flow [PDF1] [Copy] [Kimi] [REL]

Authors: Zachary Teed, Jia Deng

We introduce Recurrent All-Pairs Field Transforms (RAFT), a new deep network architecture for estimating optical flow. RAFT extracts per-pixel features, builds multi-scale 4D correlation volumes for all pairs of pixels, and iteratively updates a flow field through a recurrent unit that performs lookups on the correlation volumes. RAFT achieves state-of-the-art performance on both KITTI and Sintel, with strong cross-dataset generalization and high efficiency in inference time, training speed, and parameter count. "


#3 Towards Streaming Perception [PDF1] [Copy] [Kimi] [REL]

Authors: Mengtian Li, Yu-Xiong Wang, Deva Ramanan

Embodied perception refers to the ability of an autonomous agent to perceive its environment so that it can (re)act. The responsiveness of the agent is largely governed by latency of its processing pipeline. While past work has studied the algorithmic trade-off between latency and accuracy, there has not been a clear metric to compare different methods along the Pareto optimal latency-accuracy curve. We point out a discrepancy between standard offline evaluation and real-time applications: by the time an algorithm finishes processing a particular image frame, the surrounding world has changed. To these ends, we present an approach that coherently integrates latency and accuracy into a single metric for real-time online perception, which we refer to as ""streaming accuracy"". The key insight behind this metric is to jointly evaluate the output of the entire perception stack at every time instant, forcing the stack to consider the amount of streaming data that should be ignored while computation is occurring. More broadly, building upon this metric, we introduce a meta-benchmark that systematically converts any image understanding task into a streaming perception task. We focus on the illustrative tasks of object detection and instance segmentation in urban video streams, and contribute a novel dataset with high-quality and temporally-dense annotations. Our proposed solutions and their empirical analysis demonstrate a number of surprising conclusions: (1) there exists an optimal ""sweet spot"" that maximizes streaming accuracy along the Pareto optimal latency-accuracy curve, (2) asynchronous tracking and future forecasting naturally emerge as internal representations that enable streaming image understanding, and (3) dynamic scheduling can be used to overcome temporal aliasing, yielding the paradoxical result that latency is sometimes minimized by sitting idle and ""doing nothing""."