1421@2024@ECCV

Total: 1

#1 GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splatting [PDF] [Copy] [Kimi1] [REL]

Authors: XINJIE ZHANG, Xingtong Ge, Tongda Xu, Dailan He, Yan Wang, Hongwei Qin, Guo Lu, Jing Geng, Jun Zhang

Implicit Neural Representations (INRs) have proven effective in image representation and compression, offering high visual quality and fast rendering speeds with 10-1000 FPS, assuming sufficient GPU resources are available. However, this requirement often hinders their use on low-end devices with limited memory. In response, we propose a groundbreaking paradigm of image representation and compression by 2D Gaussian Splatting, named GaussianImage. We first introduce 2D Gaussian to represent the image, where each Gaussian has 8 parameters including position, covariance and color. Subsequently, we unveil a novel rendering algorithm based on accumulated summation. Remarkably, our method with a minimum of 3x lower GPU memory usage and 5x faster fitting time not only rivals INRs (e.g., WIRE, I-NGP) in representation performance, but also delivers a faster rendering speed of 1500-2000 FPS regardless of parameter size. Furthermore, we integrate existing vector quantization technique to build an image codec. Experimental results demonstrate that our codec attains rate-distortion performance comparable to compression-based INRs such as COIN and COIN++, while facilitating decoding speeds of approximately 1000 FPS. Additionally, initial proof of concept indicates that our codec surpasses COIN and COIN++ in performance when utilizing partial bits-back coding.

Subject: ECCV.2024 - Poster