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Experimentation with interference poses a significant challenge in contemporary online platforms. Prior research on experimentation with interference has concentrated on the final output of a policy. Cumulative performance, while equally important, is less well understood. To address this gap, we introduce the problem of Multi-armed Bandits with Interference (MABI), where the learner assigns an arm to each of $N$ experimental units over $T$ rounds. The reward of each unit in each round depends on the treatments of all units, where the interference between two units decays in their distance. The reward functions are chosen by an adversary and may vary arbitrarily over time and across different units. We first show that the optimal expected regret (against the best fixed-arm policy) is $\tilde O(\sqrt T)$, and can be achieved by a switchback policy. However, the regret (as a random variable) for any switchback policy suffers a high variance, since it does not account for $N$. We propose a policy based on a novel clustered randomization scheme, whose regret (i) is optimal in expectation and (ii) admits a high probability bound that vanishes in $N$.