Hong_Perturb-and-Revise_Flexible_3D_Editing_with_Generative_Trajectories@CVPR2025@CVF

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#1 Perturb-and-Revise: Flexible 3D Editing with Generative Trajectories [PDF] [Copy] [Kimi] [REL]

Authors: Susung Hong, Johanna Karras, Ricardo Martin-Brualla, Ira Kemelmacher-Shlizerman

The fields of 3D reconstruction and text-based 3D editing have advanced significantly with the evolution of text-based diffusion models. While existing 3D editing methods excel at modifying color, texture, and style, they struggle with extensive geometric or appearance changes, thus limiting their applications. We propose \textbf{Perturb-and-Revise}, which makes possible a variety of NeRF editing. First, we \textbf{perturb} the NeRF parameters with random initializations to create a versatile initialization. We automatically determine the perturbation magnitude through analysis of the local loss landscape. Then, we \textbf{revise} the edited NeRF via generative trajectories. Combined with the generative process, we impose identity-preserving gradients to refine the edited NeRF. Extensive experiments demonstrate that Perturb-and-Revise facilitates flexible, effective, and consistent editing of color, appearance, and geometry in 3D without model retraining.

Subject: CVPR.2025 - Poster