Ziwen_Long-LRM_Long-sequence_Large_Reconstruction_Model_for_Wide-coverage_Gaussian_Splats@ICCV2025@CVF

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#1 Long-LRM: Long-sequence Large Reconstruction Model for Wide-coverage Gaussian Splats [PDF3] [Copy] [Kimi2] [REL]

Authors: Chen Ziwen, Hao Tan, Kai Zhang, Sai Bi, Fujun Luan, Yicong Hong, Li Fuxin, Zexiang Xu

We propose Long-LRM, a feed-forward 3D Gaussian reconstruction model for instant, high-resolution, 360deg wide-coverage, scene-level reconstruction. Specifically, it takes in 32 input images at a resolution of 960x540 and produces the Gaussian reconstruction in just 1 second on a single A100 GPU. To handle the long sequence of 250K tokens brought by the large input size, Long-LRM features a mixture of the recent Mamba2 blocks and the classical transformer blocks, enhanced by a light-weight token merging module and Gaussian pruning steps that balance between quality and efficiency. We evaluate Long-LRM on the large-scale DL3DV benchmark and Tanks&Temples, demonstrating reconstruction quality comparable to the optimization-based methods while achieving an 800x speedup w.r.t. the optimization-based approaches and an input size at least 60x larger than the previous feed-forward approaches. We conduct extensive ablation studies on our model design choices for both rendering quality and computation efficiency. We also explore Long-LRM's compatibility with other Gaussian variants such as 2D GS, which enhances Long-LRM's ability in geometry reconstruction. Project page: http://arthurhero.github.io/projects/llrm/

Subject: ICCV.2025 - Highlight