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This paper presents a new vision Transformer, called Swin Transformer, that capably serves as a general-purpose backbone for computer vision. Challenges in adapting Transformer from language to vision arise from differences between the two domains, such as large variations in the scale of visual entities and the high resolution of pixels in images compared to words in text. To address these differences, we propose a hierarchical Transformer whose representation is computed with Shifted windows. The shifted windowing scheme brings greater efficiency by limiting self-attention computation to non-overlapping local windows while also allowing for cross-window connection. This hierarchical architecture has the flexibility to model at various scales and has linear computational complexity with respect to image size. These qualities of Swin Transformer make it compatible with a broad range of vision tasks, including image classification (87.3 top-1 accuracy on ImageNet-1K) and dense prediction tasks such as object detection (58.7 box AP and 51.1 mask AP on COCO test-dev) and semantic segmentation (53.5 mIoU on ADE20K val). Its performance surpasses the previous state-of-the-art by a large margin of +2.7 box AP and +2.6 mask AP on COCO, and +3.2 mIoU on ADE20K, demonstrating the potential of Transformer-based models as vision backbones. The hierarchical design and the shifted window approach also prove beneficial for all-MLP architectures. The code and models are publicly available at https://github.com/microsoft/Swin-Transformer.
Finding local features that are repeatable across multiple views is a cornerstone of sparse 3D reconstruction. The classical image matching paradigm detects keypoints per-image once and for all, which can yield poorly-localized features and propagate large errors to the final geometry. In this paper, we refine two key steps of structure-from-motion by a direct alignment of low-level image information from multiple views: we first adjust the initial keypoint locations prior to any geometric estimation, and subsequently refine points and camera poses as a post-processing. This refinement is robust to large detection noise and appearance changes, as it optimizes a featuremetric error based on dense features predicted by a neural network. This significantly improves the accuracy of camera poses and scene geometry for a wide range of keypoint detectors, challenging viewing conditions, and off-the-shelf deep features. Our system easily scales to large image collections, enabling pixel-perfect crowd-sourced localization at scale. Our code is publicly available at https://github.com/cvg/pixel-perfect-sfm as an add-on to the popular SfM software COLMAP.
The rendering procedure used by neural radiance fields (NeRF) samples a scene with a single ray per pixel and may therefore produce renderings that are excessively blurred or aliased when training or testing images observe scene content at different resolutions. The straightforward solution of supersampling by rendering with multiple rays per pixel is impractical for NeRF, because rendering each ray requires querying a multilayer perceptron hundreds of times. Our solution, which we call "mip-NeRF" (a la "mipmap"), extends NeRF to represent the scene at a continuously-valued scale. By efficiently rendering anti-aliased conical frustums instead of rays, mip-NeRF reduces objectionable aliasing artifacts and significantly improves NeRF's ability to represent fine details, while also being 7% faster than NeRF and half the size. Compared to NeRF, mip-NeRF reduces average error rates by 17% on the dataset presented with NeRF and by 60% on a challenging multiscale variant of that dataset that we present. Mip-NeRF is also able to match the accuracy of a brute-force supersampled NeRF on our multiscale dataset while being 22x faster.
Real-world machine learning systems need to analyze novel testing data that differs from the training data. In K-way classification, this is crisply formulated as open-set recognition, core to which is the ability to discriminate open-set data outside the K closed-set classes. Two conceptually elegant ideas for open-set discrimination are: 1) discriminatively learning an open-vs-closed binary discriminator by exploiting some outlier data as the open-set, and 2) unsupervised learning the closed-set data distribution with a GAN and using its discriminator as the open-set likelihood function. However, the former generalizes poorly to diverse open test data due to overfitting to the training outliers, which unlikely exhaustively span the open-world. The latter does not work well, presumably due to the instable training of GANs. Motivated by the above, we propose OpenGAN, which addresses the limitation of each approach by combining them with several technical insights. First, we show that a carefully selected GAN-discriminator on some real outlier data already achieves the state-of-the-art. Second, we augment the available set of real open training examples with adversarially synthesized ""fake"" data. Third and most importantly, we build the discriminator over the features computed by the closed-world K-way networks. Extensive experiments show that OpenGAN significantly outperforms prior open-set methods.
In structure-from-motion the viewing graph is a graph where vertices correspond to cameras and edges represent fundamental matrices. We provide a new formulation and an algorithm for establishing whether a viewing graph is solvable, i.e. it uniquely determines a set of projective cameras. Known theoretical conditions either do not fully characterize the solvability of all viewing graphs, or are exceedingly hard to compute for they involve solving a system of polynomial equations with a large number of unknowns. The main result of this paper is a method for reducing the number of unknowns by exploiting the cycle consistency. We advance the understanding of the solvability by (i) finishing the classification of all previously undecided minimal graphs up to 9 nodes, (ii) extending the practical solvability testing up to minimal graphs with up to 90 nodes, and (iii) definitely answering an open research question by showing that the finite solvability is not equivalent to the solvability. Finally, we present an experiment on real data showing that unsolvable graphs are appearing in practical situations.
Traditional approaches for learning 3D object categories have been predominantly trained and evaluated on synthetic datasets due to the unavailability of real 3D-annotated category-centric data. Our main goal is to facilitate advances in this field by collecting real-world data in a magnitude similar to the existing synthetic counterparts. The principal contribution of this work is thus a large-scale dataset, called Common Objects in 3D, with real multi-view images of object categories annotated with camera poses and ground truth 3D point clouds. The dataset contains a total of 1.5 million frames from nearly 19,000 videos capturing objects from 50 MS-COCO categories and, as such, it is significantly larger than alternatives both in terms of the number of categories and objects. We exploit this new dataset to conduct one of the first large-scale "in-the-wild" evaluations of several new-view-synthesis and category-centric 3D reconstruction methods. Finally, we contribute NerFormer - a novel neural rendering method that leverages the powerful Transformer to reconstruct an object given a small number of its views.
Existing methods for skeleton-based action recognition mainly focus on improving the recognition accuracy, whereas the efficiency of the model is rarely considered. Recently, there are some works trying to speed up the skeleton modeling by designing light-weight modules. However, in addition to the model size, the amount of the data involved in the calculation is also an important factor for the running speed, especially for the skeleton data where most of the joints are redundant or non-informative to identify a specific skeleton.Besides, previous works usually employ one fix-sized model for all the samples regardless of the difficulty of recognition, which wastes computations for easy samples.To address these limitations, a novel approach, called AdaSGN, is proposed in this paper, which can reduce the computational cost of the inference process by adaptively controlling the input number of the joints of the skeleton on-the-fly. Moreover, it can also adaptively select the optimal model size for each sample to achieve a better trade-off between the accuracy and the efficiency. We conduct extensive experiments on three challenging datasets, namely, NTU-60, NTU-120 and SHREC, to verify the superiority of the proposed approach, where AdaSGN achieves comparable or even higher performance with much lower GFLOPs compared with the baseline method.
Learning-based image denoising methods have been bounded to situations where well-aligned noisy and clean images are given, or samples are synthesized from predetermined noise models, e.g., Gaussian. While recent generative noise modeling methods aim to simulate the unknown distribution of real-world noise, several limitations still exist. In a practical scenario, a noise generator should learn to simulate the general and complex noise distribution without using paired noisy and clean images. However, since existing methods are constructed on the unrealistic assumption of real-world noise, they tend to generate implausible patterns and cannot express complicated noise maps. Therefore, we introduce a Clean-to-Noisy image generation framework, namely C2N, to imitate complex real-world noise without using any paired examples. We construct the noise generator in C2N accordingly with each component of real-world noise characteristics to express a wide range of noise accurately. Combined with our C2N, conventional denoising CNNs can be trained to outperform existing unsupervised methods on challenging real-world benchmarks by a large margin.
Continually learning in the real world must overcome many challenges, among which noisy labels are a common and inevitable issue. In this work, we present a replay-based continual learning framework that simultaneously addresses both catastrophic forgetting and noisy labels for the first time. Our solution is based on two observations; (i) forgetting can be mitigated even with noisy labels via self-supervised learning, and (ii) the purity of the replay buffer is crucial. Building on this regard, we propose two key components of our method: (i) a self-supervised replay technique named Self-Replay, which can circumvent erroneous training signals arising from noisy labeled data, and (ii) the Self-Centered filter that maintains a purified replay buffer via centrality-based stochastic graph ensembles. The empirical results on MNIST, CIFAR-10, CIFAR-100, and WebVision with real-world noise demonstrate that our framework can maintain a highly pure replay buffer amidst noisy streamed data while greatly outperforming the combinations of the state-of-the-art continual learning and noisy label learning methods.
We introduce a method to render Neural Radiance Fields (NeRFs) in real time using PlenOctrees, an octree-based 3D representation which supports view-dependent effects. Our method can render 800x800 images at more than 150 FPS, which is over 3000 times faster than conventional NeRFs. We do so without sacrificing quality while preserving the ability of NeRFs to perform free-viewpoint rendering of scenes with arbitrary geometry and view-dependent effects. Real-time performance is achieved by pre-tabulating the NeRF into a PlenOctree. In order to preserve view-dependent effects such as specularities, we factorize the appearance via closed-form spherical basis functions. Specifically, we show that it is possible to train NeRFs to predict a spherical harmonic representation of radiance, removing the viewing direction as an input to the neural network. Furthermore, we show that PlenOctrees can be directly optimized to further minimize the reconstruction loss, which leads to equal or better quality compared to competing methods. Moreover, this octree optimization step can be used to reduce the training time, as we no longer need to wait for the NeRF training to converge fully. Our real-time neural rendering approach may potentially enable new applications such as 6-DOF industrial and product visualizations, as well as next generation AR/VR systems. PlenOctrees are amenable to in-browser rendering as well; please visit the project page for the interactive online demo, as well as video and code: https://alexyu.net/plenoctrees.
Deep neural networks (DNNs) for the semantic segmentation of images are usually trained to operate on a predefined closed set of object classes. This is in contrast to the ""open world"" setting where DNNs are envisioned to be deployed to. From a functional safety point of view, the ability to detect so-called ""out-of-distribution"" (OoD) samples, i.e., objects outside of a DNN's semantic space, is crucial for many applications such as automated driving. A natural baseline approach to OoD detection is to threshold on the pixel-wise softmax entropy. We present a two-step procedure that significantly improves that approach. Firstly, we utilize samples from the COCO dataset as OoD proxy and introduce a second training objective to maximize the softmax entropy on these samples. Starting from pretrained semantic segmentation networks we re-train a number of DNNs on different in-distribution datasets and consistently observe improved OoD detection performance when evaluating on completely disjoint OoD datasets. Secondly, we perform a transparent post-processing step to discard false positive OoD samples by so-called ""meta classification"". To this end, we apply linear models to a set of hand-crafted metrics derived from the DNN's softmax probabilities. In our experiments we consistently observe a clear additional gain in OoD detection performance, cutting down the number of detection errors by 52% when comparing the best baseline with our results. We achieve this improvement sacrificing only marginally in original segmentation performance. Therefore, our method contributes to safer DNNs with more reliable overall system performance.
RGB-D saliency detection has attracted increasing attention, due to its effectiveness and the fact that depth cues can now be conveniently captured. Existing works often focus on learning a shared representation through various fusion strategies, with few methods explicitly considering how to preserve modality-specific characteristics. In this paper, taking a new perspective, we propose a specificity-preserving network for RGB-D saliency detection, which benefits saliency detection performance by exploring both the shared information and modality-specific properties (e.g., specificity). Specifically, two modality-specific networks and a shared learning network are adopted to generate individual and shared saliency maps. A cross-enhanced integration module (CIM) is proposed to fuse cross-modal features in the shared learning network, which are then propagated to the next layer for integrating cross-level information. Besides, we propose a multi-modal feature aggregation (MFA) module to integrate the modality-specific features from each individual decoder into the shared decoder, which can provide rich complementary multi-modal information to boost the saliency detection performance. Further, a skip connection is used to combine hierarchical features between the encoder and decoder layers. Experiments on six benchmark datasets demonstrate that our SP-Net outperforms other state-of-the-art methods.
Visual grounding on 3D point clouds is an emerging vision and language task that benefits various applications in understanding the 3D visual world. By formulating this task as a grounding-by-detection problem, lots of recent works focus on how to exploit more powerful detectors and comprehensive language features, but (1) how to model complex relations for generating context-aware object proposals and (2) how to leverage proposal relations to distinguish the true target object from similar proposals are not fully studied yet. Inspired by the well-known transformer architecture, we propose a relation-aware visual grounding method on 3D point clouds, named as 3DVG-Transformer, to fully utilize the contextual clues for relationenhanced proposal generation and cross-modal proposal disambiguation, which are enabled by a newly designed coordinate-guided contextual aggregation (CCA) module in the object proposal generation stage, and a multiplex attention (MA) module in the cross-modal feature fusion stage. We validate that our 3DVG-Transformer outperforms the state-of-the-art methods by a large margin, on two point cloud-based visual grounding datasets, ScanRefer and Nr3D/Sr3D from ReferIt3D, especially for complex scenarios containing multiple objects of the same category.
We present 4D-Net, a 3D object detection approach, which utilizes 3D Point Cloud and RGB sensing information, both in time. We are able to incorporate the 4D information by performing a novel dynamic connection learning across various feature representations and levels of abstraction and by observing geometric constraints. Our approach outperforms the state-of-the-art and strong baselines on the Waymo Open Dataset. 4D-Net is better able to use motion cues and dense image information to detect distant objects more successfully. We will open source the code.
The non-local self-similarity property of natural images has been exploited extensively for solving various image processing problems. When it comes to video sequences, harnessing this force is even more beneficial due to the temporal redundancy. In the context of image and video denoising, many classically-oriented algorithms employ self-similarity, splitting the data into overlapping patches, gathering groups of similar ones and processing these together somehow. With the emergence of convolutional neural networks (CNN), the patch-based framework has been abandoned. Most CNN denoisers operate on the whole image, leveraging non-local relations only implicitly by using a large receptive field. This work proposes a novel approach for leveraging self-similarity in the context of video denoising, while still relying on a regular convolutional architecture. We introduce a concept of patch-craft frames - artificial frames that are similar to the real ones, built by tiling matched patches. Our algorithm augments video sequences with patch-craft frames and feeds them to a CNN. We demonstrate the substantial boost in denoising performance obtained with the proposed approach.
The key challenge of image manipulation detection is how to learn generalizable features that are sensitive to manipulations in novel data, whilst specific to prevent false alarms on authentic images. Current research emphasizes the sensitivity, with the specificity overlooked. In this paper we address both aspects by multi-view feature learning and multi-scale supervision. By exploiting noise distribution and boundary artifact surrounding tampered regions, the former aims to learn semantic-agnostic and thus more generalizable features. The latter allows us to learn from authentic images which are nontrivial to taken into account by current semantic segmentation network based methods. Our thoughts are realized by a new network which we term MVSS-Net. Extensive experiments on five benchmark sets justify the viability of MVSS-Net for both pixel-level and image-level manipulation detection.
Large-scale point cloud semantic segmentation has wide applications. Current popular researches mainly focus on fully supervised learning which demands expensive and tedious manual point-wise annotation. Weakly supervised learning is an alternative way to avoid this exhausting annotation. However, for large-scale point clouds with few labeled points, the network is difficult to extract discriminative features for unlabeled points, as well as the regularization of topology between labeled and unlabeled points is usually ignored, resulting in incorrect segmentation results. To address this problem, we propose a perturbed self-distillation (PSD) framework. Specifically, inspired by self-supervised learning, we construct the perturbed branch and enforce the predictive consistency among the perturbed branch and original branch. In this way, the graph topology of the whole point cloud can be effectively established by the introduced auxiliary supervision, such that the information propagation between the labeled and unlabeled points will be realized. Besides point-level supervision, we present a well-integrated context-aware module to explicitly regularize the affinity correlation of labeled points. Therefore, the graph topology of the point cloud can be further refined. The experimental results evaluated on three large-scale datasets show the large gain (3.0% on average) against recent weakly supervised methods and comparable results to some fully supervised methods.
We propose an end-to-end trainable framework that processes large-scale visual data tensors by looking at a fraction of their entries only. Our method combines a neural network encoder with a tensor train decomposition to learn a low-rank latent encoding, coupled with cross-approximation (CA) to learn the representation through a subset of the original samples. CA is an adaptive sampling algorithm that is native to tensor decompositions and avoids working with the full high-resolution data explicitly. Instead, it actively selects local representative samples that we fetch out-of-core and on demand. The required number of samples grows only logarithmically with the size of the input. Our implicit representation of the tensor in the network enables processing large grids that could not be otherwise tractable in their uncompressed form. The proposed approach is particularly useful for large-scale multidimensional grid data (e.g., 3D tomography), and for tasks that require context over a large receptive field (e.g., predicting the medical condition of entire organs). The code is available at https://github.com/aelphy/c-pic.
Text-based image retrieval has seen considerable progress in recent years. However, the performance of existing methods suffers in real life since the user is likely to provide an incomplete description of an image, which often leads to results filled with false positives that fit the incomplete description. In this work, we introduce the partial-query problem and extensively analyze its influence on text-based image retrieval. Previous interactive methods tackle the problem by passively receiving users' feedback to supplement the incomplete query iteratively, which is time-consuming and requires heavy user effort. Instead, we propose a novel retrieval framework that conducts the interactive process in an Ask-and-Confirm fashion, where AI actively searches for discriminative details missing in the current query, and users only need to confirm AI's proposal. Specifically, we propose an object-based interaction to make the interactive retrieval more user-friendly and present a reinforcement-learning-based policy to search for discriminative objects. Furthermore, since fully-supervised training is often infeasible due to the difficulty of obtaining human-machine dialog data, we present a weakly-supervised training strategy that needs no human-annotated dialogs other than a text-image dataset. Experiments show that our framework significantly improves the performance of text-based image retrieval. Code is available at https://github.com/CuthbertCai/Ask-Confirm.
3D hand pose estimation from monocular videos is a long-standing and challenging problem, which is now seeing a strong upturn. In this work, we address it for the first time using a single event camera, i.e., an asynchronous vision sensor reacting on brightness changes. Our EventHands approach has characteristics previously not demonstrated with a single RGB or depth camera such as high temporal resolution at low data throughputs and real-time performance at 1000 Hz. Due to the different data modality of event cameras compared to classical cameras, existing methods cannot be directly applied to and re-trained for event streams. We thus design a new neural approach which accepts a new event stream representation suitable for learning, which is trained on newly-generated synthetic event streams and can generalise to real data. Experiments show that EventHands outperforms recent monocular methods using a colour (or depth) camera in terms of accuracy and its ability to capture hand motions of unprecedented speed. Our method, the event stream simulator and the dataset are publicly available (see https://gvv.mpi-inf.mpg.de/projects/EventHands/).
We focus on contrastive methods for self-supervised video representation learning. A common paradigm in contrastive learning is to construct positive pairs by sampling different data views for the same instance, with different data instances as negatives. These methods implicitly assume a set of representational invariances to the view selection mechanism (e.g., sampling frames with temporal shifts), which may lead to poor performance on downstream tasks which violate these invariances (fine-grained video action recognition that would benefit from temporal information). To overcome this limitation, we propose an `augmentation aware' contrastive learning framework, where we explicitly provide a sequence of augmentation parameterisations (such as the values of the time shifts used to create data views) as composable augmentation encodings (CATE) to our model when projecting the video representations for contrastive learning. We show that representations learned by our method encode valuable information about specified spatial or temporal augmentation, and in doing so also achieve state-of-the-art performance on a number of video benchmarks.
The successful deployment of artificial intelligence (AI) in many domains from healthcare to hiring requires their responsible use, particularly in model explanations and privacy. Explainable artificial intelligence (XAI) provides more information to help users to understand model decisions, yet this additional knowledge exposes additional risks for privacy attacks. Hence, providing explanation harms privacy. We study this risk for image-based model inversion attacks and identified several attack architectures with increasing performance to reconstruct private image data from model explanations. We have developed several multi-modal transposed CNN architectures that achieve significantly higher inversion performance than using the target model prediction only. These XAI-aware inversion models were designed to exploit the spatial knowledge in image explanations. To understand which explanations have higher privacy risk, we analyzed how various explanation types and factors influence inversion performance. In spite of some models not providing explanations, we further demonstrate increased inversion performance even for non-explainable target models by exploiting explanations of surrogate models through attention transfer. This method first inverts an explanation from the target prediction, then reconstructs the target image. These threats highlight the urgent and significant privacy risks of explanations and calls attention for new privacy preservation techniques that balance the dual-requirement for AI explainability and privacy.
Training a neural network model for recognizing multiple labels associated with an image, including identifying unseen labels, is challenging, especially for images that portray numerous semantically diverse labels. As challenging as this task is, it is an essential task to tackle since it represents many real-world cases, such as image retrieval of natural images. We argue that using a single embedding vector to represent an image, as commonly practiced, is not sufficient to rank both relevant seen and unseen labels accurately. This study introduces an end-to-end model training for multi-label zero-shot learning that supports the semantic diversity of the images and labels. We propose to use an embedding matrix having principal embedding vectors trained using a tailored loss function. In addition, during training, we suggest up-weighting in the loss function image samples presenting higher semantic diversity to encourage the diversity of the embedding matrix. Extensive experiments show that our proposed method improves the zero-shot model's quality in tag-based image retrieval achieving SoTA results on several common datasets (NUS-Wide, COCO, Open Images).
Existing change captioning studies have mainly focused on a single change. However, detecting and describing multiple changed parts in image pairs is essential for enhancing adaptability to complex scenarios. We solve the above issues from three aspects: (i) We propose a simulation-based multi-change captioning dataset; (ii) We benchmark existing state-of-the-art methods of single change captioning on multi-change captioning; (iii) We further propose Multi-Change Captioning transformers (MCCFormers) that identify change regions by densely correlating different regions in image pairs and dynamically determines the related change regions with words in sentences. The proposed method obtained the highest scores on four conventional change captioning evaluation metrics for multi-change captioning. Additionally, our proposed method can separate attention maps for each change and performs well with respect to change localization. Moreover, the proposed framework outperformed the previous state-of-the-art methods on an existing change captioning benchmark, CLEVR-Change, by a large margin (+6.1 on BLEU-4 and +9.7 on CIDEr scores), indicating its general ability in change captioning tasks. The code and dataset are available at the project page.